๐Ÿ’ฃ CJ Gets Armed! Ammu-Nation Throwback Mission in GTA SA



๐Ÿ”ซ The Setup: Sweet’s Call to Arms

CJ’s brother Sweet doesn’t sugar coat it. Glen Park crawling with Ballas, and a traitor named Little Weasel is hiding among them in the graves. The Grove Street Families need a statement and CJ is the one to make it. But first, he needs firepower. Enter Ammu-Nation, the iconic gun store where players first get access to serious weaponry.

Sweet tells cj to get over to Ammu-Nation, and get a heater.

This line hits hard. It’s not just a mission it’s a rite of passage.

๐Ÿงจ Locked & Loaded: Ammu-Nation’s Role

Before this mission, Ammu-Nation is just a locked teasing players with its neon promise. But once “Doberman” kicks off, it becomes CJ’s armory. From pistols to SMGs, this is where players start building the Gang for wars ahead.

Want to level up your shooting skills? Don’t skip the Ammu-Nation Shooting Range side mission later in the game. It boosts your weapon stats and earns you cash—perfect for players chasing 100% completion.



Glen Park Showdown

Armed and dangerous, CJ heads to Glen Park. What follows is a brutal turf takeover: three waves of Ballas attacks, chaos in the streets, and finally, a face-off with Little Weasel. The traitor tries to shift blame to Tenpenny, but CJ isn’t buying it. One bullet later, Glen Park is Grove Street territory again.

This mission isn’t just action-packed—it’s symbolic. It’s CJ’s declaration that Grove Street is back, and he’s not playing nice.

Why This Mission Still Slaps

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